Bandai Namco has announced a 31 billion yen loss for fiscal 2009, after previously predicting 8.5 billion yen in profits; the company announced its intent to sack almost 10% of its 7,000 strong workforce to stem the flow of red ink, some 630 people.
Explaining the losses, Bandai blamed it in particular on its gaming division (but also on its failing amusement facilities and the cost of sacking its more useless employees):
Especially regarding our game content divisions console titles, our biggest title for the period, Tekken 6, met expectations, but amidst a depressed market
our other major titles underperformed, causing these adverse results.
Suspicions soon fell upon its latest Tales release:
Tales of Fantasia 249,000 (SNES 95)
Tales of Destiny 829,000 (PS 97)
Tales of Eternia 669,000 (PS 00)
Tales of Destiny 2 763,000 (PS2 02)
Tales of Symphonia 323,000 (GC 03)
Tales of Rebirth 596,000 (PS2 04)
Tales of Legendia 343,000 (PS2 05)
Tales of the Abyss 556,000 (PS2 05)
Tales of the Tempest 206,000 (DS 06)
Tales of Innocence 246,000 (DS 07)
Tales of Symphonia 212,000 (Wii 08)
Tales of Vesperia β 203,000 (360 08)
Tales of Hearts 259,000 (DS 08)
Tales of Vesperia 338,000 (PS3 09)
Tales of Graces 189,000 (Wii 09)
Possibly remaking the same game a dozen or more times is not such a wise strategy after all. Wii owning Tales fans might also be wary of participating in
a paid beta-test for Tales of Graces
presumed PS3 release.
Of course, none of this can explain a 40 billion yen (450 million dollar) drop in profits.